A networked UI to group launch together into a multiplayer session of fishing, both for a private or public session with options for hosting or joining another someone else's. Destructive actions are displayed in red and non-existing room numbers is invalid through a flashing red animation. The UI was made to have room for other locations for any potential expansions. Since this was a networked UI and visible from a lot of angles in the game, extra care for UI optimisation was needed here.