I am a programmer who specializes in creating and implementing exceptional user experiences (UX) and developing multiplayer functionalities.
I began my career in front-end development, focusing on the design and implementation of web interfaces. Subsequently, I ventured into the realm of multiplayer gameplay development using Unity, where I contributed to the creation of five virtual reality (VR) game titles.
My experience in this field has provided me with a solid foundation in writing adaptable and sustainable code in C#, capable of synchronizing between multiple clients. I have successfully designed and developed both 2D and 3D user interfaces that are scalable, responsive, and intuitive. Additionally, I have designed social minigames and interactive elements for multiplayer games.
Beyond work, I nurture my creativity through photography, specializing in portraiture and weddings. I also prioritize an active lifestyle with strength training and gaming.